Advance
Add Character ()()
Add Monster ()()
Stop Combat()Start Combat()
Total Experience:
Experience for Each Player:
Name
Level
AC
Total HP
Add
CR
HD
Saves
Remove
HP/
Initiative
HP
Init
Cond.
Heal/Dmg
Info
{creature.getCreatureName < name id}
{ creature.currentHp}/{ creature.totalHp}
{ condition.name}
Combat Log: